This master thesis focuses on photon mapping rendering technique. A simple photon mapping was implemented as a baseline and then progressive photon mapping was prepared for CPU and GPU. After implementing progressive photon mapping on GPU, further acceleration techniques were proposed. Finally, in the thesis, genetic clustering algorithm for suitable clusters on GPU was proposed
This thesis deals with one of the global illumination algorithms - the radiosity algorithm. There ar...
The rendering of participating media is an interesting and important problem without a simple soluti...
Solving the global illumination problem is equivalent to determining the intensity of every waveleng...
Subject of this thesis is acceleration of the photon mapping method on a graphic card. The photon ma...
Physically based rendering using ray tracing is capable of producing realistic images of much higher...
This thesis deals with practical implementation of photon mapping algorithm. To achieve better resul...
Photon mapping is a popular global illumination algorithm that can reproduce a wide range of visual ...
This thesis deals with the estimation of global illumination of a~scene. Global illumination is expr...
The paper focuses on the photon mapping method, which is one of the global illumination methods used...
Recently, methods were developed to render various global illumination effects with rasterizat...
With the advancements in realtime ray tracing and new global illumination algorithms we are now able...
This paper presents the authors\u27 introduction of photon mapping in an undergraduate computer grap...
Global illumination algorithms provide a way to model the different light transport phenomena seen i...
This paper presents a two pass global illumination method based on the concept of photon maps. It re...
Modern graphics processing units, GPUs, present an immense resource of computational power, that how...
This thesis deals with one of the global illumination algorithms - the radiosity algorithm. There ar...
The rendering of participating media is an interesting and important problem without a simple soluti...
Solving the global illumination problem is equivalent to determining the intensity of every waveleng...
Subject of this thesis is acceleration of the photon mapping method on a graphic card. The photon ma...
Physically based rendering using ray tracing is capable of producing realistic images of much higher...
This thesis deals with practical implementation of photon mapping algorithm. To achieve better resul...
Photon mapping is a popular global illumination algorithm that can reproduce a wide range of visual ...
This thesis deals with the estimation of global illumination of a~scene. Global illumination is expr...
The paper focuses on the photon mapping method, which is one of the global illumination methods used...
Recently, methods were developed to render various global illumination effects with rasterizat...
With the advancements in realtime ray tracing and new global illumination algorithms we are now able...
This paper presents the authors\u27 introduction of photon mapping in an undergraduate computer grap...
Global illumination algorithms provide a way to model the different light transport phenomena seen i...
This paper presents a two pass global illumination method based on the concept of photon maps. It re...
Modern graphics processing units, GPUs, present an immense resource of computational power, that how...
This thesis deals with one of the global illumination algorithms - the radiosity algorithm. There ar...
The rendering of participating media is an interesting and important problem without a simple soluti...
Solving the global illumination problem is equivalent to determining the intensity of every waveleng...